08-21-2017, 02:17 PM
I think the offensive/defensive limitations are very reasonable for a battle setting, but outside of battle I agree that they suddenly become all but useless. I liked that on Helovia a lot of the limitations specifically said things like, "lasts one post in battle" because it gave you specific limitations for that setting, but was left open to what players wanted and agreed to in other settings. A lot of my regular threads had been at least semi-agreed upon beforehand, or I would ask permission to use my magic during if it came up, so I would just have it last as long as I saw feasible in the situation or until the other player chose to have it wear off. In a normal thread having something last only a matter of seconds or even one post is difficult to work with.
Maybe thinking about reorganizing the categories would help, maybe adding a few for things that intentionally give up power for duration, like lingering effects or something... maybe they could have another mechanic altogether like a diminishing effect or a cool down or something.
Maybe thinking about reorganizing the categories would help, maybe adding a few for things that intentionally give up power for duration, like lingering effects or something... maybe they could have another mechanic altogether like a diminishing effect or a cool down or something.