This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Hello There, Guest!

| Register
Home » Search » Roster » Whitepages » Records » FAQ » Guidebook
Isilme
Blu
Currently championing:
#4
GODS & MAGIC

There are 6 possible elements in Isilme, given by the specified ruling Gods

THE FOX, GOD OF LIGHT
The embodiment of light, this god often shapes itself as a fox when appearing to mortals, but glows so brightly that even still it is difficult to look upon. The Fox often speaks with kindness and gentleness, so is often referred to as being female. The Fox tends to prefer to communicate through telepathic thoughts, and is known for giving aid and assistance to other, particularly those with a good heart.
- The Fox gave some magic to members of the Peaceful Pony Group to help support their quest of peace.

THE PANTHER, GOD OF DARK
The embodiment of darkness, this god often shapes itself as a panther when appearing to mortals, but is so devoid of shades that even still it difficult to look upon. The Panther is known for being deceitful and tricky, granting prizes for a price, and often not as expected. Seen as the opposite and opponent of The Fox, The Panther is believed to be male, and said to be rather cruel and often whispering lies into the ears of those who sleep to promote war and hate.

THE BEAR, GOD OF EARTH
Thought to be the god most fond of the mortals, The Bear would often remain among them appearing as an ordinary woodland creature, most often a bear, moving through the woods. At times The Bear would appear more fantastic, being adorned in abnormal colors or plant life growing on its animal form. The Bear has never been known to speak with mortals, but will often try to aid them and communicate with them in other ways, usually leading them towards something. The Bear is thought to be a sign of good luck if seen and is known for helping all.

THE ELK, GOD OF WIND
Another god fond of the mortals is The Elk, perhaps one of the most illusive of the deities as The Elk rarely appears as anything but the wind. At times when The Elk does wish to be seen however, it chooses to appear as an antlered elk, usually racing along the breeze or storms with a barely discernible shape. The Elk is thought to be mischievous and playful for a god, and like The Bear, rather quiet when communicating vocally with mortals.

THE DRAGON, GOD OF WATER
Creator of the rivers and the ocean and usually made into visible form by them, The Dragon often is not seen anywhere but a realm of water. It usually keeps its body coiled like waves and its teeth like sea foam, speaking with a wise and bellowing voice to its mortal children. The Dragon can be a rather unforgiving god and tends to be extreme on either end, providing both great rewards and punishment. Thought to be incredibly wise, any advice given by The Dragon should be well valued.

THE PHOENIX, GOD OF FIRE
Not often seen among the mortals, The Phoenix prefers to remain more involved in the heavenly politics, trying to maintain balance among the deities. The Phoenix is thought to be very mighty and crafty, but is known to have a temper and to be easily swayed by others if the right words are spoken. It's believed that thought the other elements make up much of the world, that it is only The Phoenix that can truly give life to something, and that in doing so it always creates the dual nature of mortals with good and evil, light and dark, as fire is due to cast a warm glow and shed a dark shadow.



- Of these 6 elements, a user can hold up to 2 permanently, and up to 3 temporarily (items).
- Equines may hold 1 permanently, and up to 2 temporarily (items).
- An Equine cannot have a water or wind element, a Pegasus cannot have an earth or water element and a unicorn cannot have an earth or wind element. The only exception is a hybrid character or a hybrid ability (excluding a hybrid ability where both elements which can't be used are present i.e. a pegasus can have a water/fire hybrid ability, but cannot have an earth/water hybrid ability).
- You cannot have a duel element hybrid (fire/fire), but you can have 2 abilities of the same element.

- Each element has a certain weakness to another, along with a certain strength.
light > dark > earth > wind > water > fire > light
Here is a strength/weakness chart made by Neo. Pick your element/hybrid on the left row and compare against the top row.

- In battle magic can be used for 2 attacks total (unless told otherwise on the magic/item restriction page). Any more will result in penalties.
- Note the abilities below are not at all limitations, but simple, generic ideas. If You have a hybrid in mind, depending on its characteristics, will depend on which 2 elements it belongs to. If you're unsure ask an admin.

L I G H T
Psychic abilities; mind reading, telekinesis, illusions, hypnotize...
Light x Dark - double-edged sword abilities, healing at a price, vicious mind control
Light x Earth - Speaking with the earth, radiation, Healing with plants
Light x Wind - Lightning storms, blinding wind, electric abilities
Light x Water - Any ice type ability
Light x Fire - fire feeds off light and produces its own, explosive force which hurts the mind, manipulation

D A R K
Toxic, curse type abilities. Generally harm others and possibly the user, usually involve taking life or energy
Dark x Light - double-edged sword abilities, healing at a price, vicious mind control
Dark x Earth - dark sucks life force from earth, sucks earth down, vortexes, gravity control
Dark x Wind - Deep storms, wind that cuts, choking
Dark x Water - Drought, thirst, black water, acid
Dark x Fire - Heavy smoke, ash, smog

E A R T H
Strength and stability, slower speed, control of earth, plants, healing
Earth x Light - Speaking with the earth, radiation, Healing with plants
Earth x Dark - dark sucks life force from earth, sucks earth down, vortexes, gravity control
Earth x Wind - sand control, sandpaper wind, glass
Earth x Water - Mud abilities, adhesive, murk
Earth x Fire - Volcanic, magma, explosive

W I N D
Quick and versatile, mainly weather, gusts, cutting, shape manipulations
Wind x Light - Lightning storms, blinding wind, electric abilities
Wind x Dark - Deep storms, wind that cuts, choking
Wind x Earth - Sand control, sandpaper wind, glass
Wind x Water - Morph/shape control of water, hurricanes and tsunamis, aggressive water and storms
Wind x Fire - Raging force, larger radius and damage effects, rings of fire

W A T E R
Calm and fluid, control of water, rain and storms, dissolving
Water x Light - Any ice type ability
Water x Dark - Drought, thirst, black water, acid
Water x Earth - Mud abilities, adhesive, murk
Water x Wind - Morph/shape control of water, hurricanes and tsunamis, aggressive water and storms
Water x Fire - The effect of the complete opposite elements creates strange combos, steam, burn and freeze

F I R E
Wild and furious, control of fire, usually destructive
Fire x Light - Fire feeds off light and produces its own, explosive force hurts the mind, manipulation
Fire x Dark - Heavy smoke, ash, smog
Fire x Earth - Volcanic, magma, explosive
Fire x Wind - Raging force, larger radius and damage effects, rings of fire
Fire x Water - The effect of the complete opposite elements creates strange combos, steam, burn and freeze

Majority of icons ©Sprites Resource
Icons for Dark/Earth, Dark/Water, Earth/Water, Water, Water/Fire ©Blu


Messages In This Thread
Isilme - by Blu - 07-16-2017, 05:53 AM
RE: Isilme - by Blu - 07-16-2017, 05:54 AM
RE: Isilme - by Blu - 07-16-2017, 05:55 AM
RE: Isilme - by Blu - 07-16-2017, 05:56 AM
RE: Isilme - by Blu - 07-16-2017, 05:57 AM
RE: Isilme - by Blu - 07-16-2017, 05:59 AM
RE: Isilme - by Blu - 07-16-2017, 06:00 AM
RE: Isilme - by Blu - 07-16-2017, 06:07 AM