Thanks for the feedback and the positive comments! :D <3
6) We've toyed around with the idea for (and already have) rewarded high post counts and activity with IC prizes ;)
7) That's a very cool idea! It would require a lot of work and figuring out to implement, so it may happen way in the future. But I definitely love the idea
8) Earning as much RF as it will take to keep 'all' items safe is supposed to be difficult, and thus those characters should be difficult to steal from. However, that's not to say we won't be adjusting safe slots, what they mean, or how to earn more of them as the system is used! The idea of being able to steal but not keep/"walk away with" items in safe slots is interesting! However, if this is the case, then what's the point of being able to steal it at all? We'll have to keep an eye out to see how this system affects (or abuses) newbies, certainly. Also, if characters wanting to improve Prowess don't want to 'pick on' new folks, then they can just give the item back immediately after the stealth ;)
9) Hmm, I'm not inclined to limit character-stealing to just riddles. It would devalue the thread option. HOWEVER, I'm only 50% of the decision making team, so I'll bring it up to Neo :]
10) Thats a good idea, I'll bring it up to Neo as well. She's the coding guru
Thanks for the suggestions!
6) We've toyed around with the idea for (and already have) rewarded high post counts and activity with IC prizes ;)
7) That's a very cool idea! It would require a lot of work and figuring out to implement, so it may happen way in the future. But I definitely love the idea
8) Earning as much RF as it will take to keep 'all' items safe is supposed to be difficult, and thus those characters should be difficult to steal from. However, that's not to say we won't be adjusting safe slots, what they mean, or how to earn more of them as the system is used! The idea of being able to steal but not keep/"walk away with" items in safe slots is interesting! However, if this is the case, then what's the point of being able to steal it at all? We'll have to keep an eye out to see how this system affects (or abuses) newbies, certainly. Also, if characters wanting to improve Prowess don't want to 'pick on' new folks, then they can just give the item back immediately after the stealth ;)
9) Hmm, I'm not inclined to limit character-stealing to just riddles. It would devalue the thread option. HOWEVER, I'm only 50% of the decision making team, so I'll bring it up to Neo :]
10) Thats a good idea, I'll bring it up to Neo as well. She's the coding guru
Thanks for the suggestions!
go back to the beginning.