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Home » Search » Roster » Whitepages » Records » FAQ » Guidebook
comments, ideas & one request
Currently championing: None

1. I love the stealth system.  It may, of course, be something that proves in need of some future tweaking.  However, as one who has always felt that riddle systems are boring, I find the basic idea of this system to be a very refreshing alternative.  

2. I really, really like the RF system and specifically the fact that it provides an incentive to fully complete threads.  Again, it may turn out to need future tweaks BUT I personally think that given a little time it will actually prove easier to get what you want for your character under this system than it was at Helovia.

3.  I am not entirely clear on how the herds are going to work but from what I did get out of reading the rules it sounds like it is going to be fun.


5. The work put in on the lore/fauna/flora aspects is amazing, as is the effort to pull members in to help with those areas.  


6.  It would be cool to see the highly active characters rewarded for post count somehow, and this is coming from a player who is highly unlikely to ever be in that top tier.  Maybe a monthly? (or game-seasonal?) posting contest that would have some kind of non-RF prize?      

7. This one is probably too much work to implement but I'll toss it out here anyway.  It seems like it could be fun to have prowess systems for healing/crafting/politics/lore in addition to stealing and fighting.

8. Here is a rough and not very well examined idea for potential future stealth tweaks to be filed for later.  I can see the possibility of there being established characters having everything in safe slots and newer characters becoming more frequent targets.  So, maybe safe-slot items could still have stealth attempts made against them, they just can't be walked off with after.  That way people wanting to improve their prowess could still have a way to do it without feeling like they are picking on new folks.  Not to suggest that newer (or honestly any) characters ought to be completely safe from thieves.  If you choose to have items you are vulnerable and that is how it should be to my mind.  Still, it would be unfortunate if newer characters, or players who are just interested in playing and not too concerned about advancing in level, ended up as default targets. Also, on the other side of that it could turn out that lots of people choose to only have as many items as they have safe slots which would be annoying for the thieves as well as create an entirely different, small target group.        
9. One more for potential future tweaks.  Maybe the stealing of characters could be restricted to the riddle system when it arrives? Which may very well be where you were planning to go with it anyway.


10.  Would it be possible to add a "credits" field to the profiles?  Most people here are pretty good about that, but having a specific field for it could serve as a friendly reminder to those who might forget.

Messages In This Thread
comments, ideas & one request - by LovellaTorendo - 08-17-2017, 06:00 PM
RE: comments, ideas & one request - by Smitty - 08-17-2017, 08:44 PM
RE: comments, ideas & one request - by Neowulf - 08-21-2017, 08:14 AM