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Home » Search » Roster » Whitepages » Records » FAQ » Guidebook
Guidebook: Systems » Items
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Items
  1. Characters may obtain (or join with) items as they adventure through the Rift.
  2. Items are categorized into ‘normal’ and ‘enchanted’ items:
    • Enchanted items hold any sort of magical ability (i.e. self-wielding spear, glittering cloak, bottomless bag, weightless armor, etc.)
    • Normal items are as the name implies: normal and unmagical.
  3. There is no limit to the number of items a character can hold. (However, you may want to visit the Stealing page before hoarding.)
  4. Item size/conversions:
    SizeLimitConversions
    Small≤2m
    Medium2-4m3 small
    Large4-9m3 medium, 9 small
Normal
  • These are any kind of item without magical properties.
  • These are kept record by players in character profiles. They are not officially recorded.
  • There must be a link with IC proof of obtaining the item for it exist in the game and belong to the character.
Enchanted
  • These items hold some sort of magic within them.
  • These are officially recorded.
  • Their magical powers are only as strong as the RF held by the owner. (Referring to the 'Magic' page may be helpful!)
  • These are separated into 4 categories:
    1. Vanity - items whose inherent magic imbues it with varied effects
    2. Offensive - items that aim to cause an action on another.
    3. Defensive - items that may be used to protect.
    4. Companion - items belonging to characters’ companions.